Hybrido

Huge improvements to Hybrido workflow and performance for RealFlow 2012!


  • Dripping water, automatic foam generation, faster simulations and lower memory use
  • New emitters: Wet, Waterline, Splash&Foam, Wet&Foam
  • Faster input/output operations
  • Distance and velocity fields and velocity and vorticity maps can now be exported
  • Greater controllability of fluid surface – new method of combining particles and fluid fields.
  • Better control of the strength of interaction between objects and fluids
  • Secondary splashes



Fractures Tool

RealFlow 2012 now provides a built-in, easy-to-use tool to create fractured objects directly within your project.


  • Voronoi fracturing method
  • Automatic generation of multibody node for fractured object
  • Optimized fractures for Caronte
Retimer Tool

The Retimer Tool in RealFlow 2012 works on any of the RealFlow 2012 elements and opens up a world of possibilities:


  • Bullet time effects
  • Reversed simulations
  • Slow motion effects

All these are now just a few clicks away with no need to re-simulate!



Servos Engine
  • Dynamic simulations controlled by engines
  • By using Servos, it is possible to use RealFlow's dynamics solver to animate rigid bodies in a physically-correct fashion


GUI Enhancements
  • New Layers panel – faster workflow, easier simulation, improved visibility
  • RealFlow 2012 also comes with some new shortcuts shelves
  • Nodes list can now be filtered by name


Features