- - - - NL: You work on numerous CG and 3D-related projects for SWAY Studios. Could you tell us a bit about yourself, your job and your work for SWAY? “Prior to SWAY I had been freelancing for several years as a vfx
supervisor and digital artist with numerous visual effects companies in
the Hollywood area. During that period, about four years ago, I worked
with Mark Glaser (the owner of SWAY) for the first time on a couple of
projects, including the Honda Lego spot. It seemed to me then there was
something a little different at SWAY insofar as the depth in understanding
the 3D-effects process and the quality of the work itself. "The Saints are Coming" NL: One of your latest projects was the music video for “The Saints are Coming” from U2 and Green Day. What was the idea of the project? What was the goal? What was the timeline? How many people worked on the project? What systems did you use? “U2 and Green Day's intent in creating the song and video was to
make a political statement. I think all those involved in the project
were inspired that we had the opportunity to be contributing to art that
carried a social and political message and that reflected something to
and for the people who had suffered from what was an unnecessary neglect.
NL: What was your main job on the project? “I was the CG supervisor on the project. One of the aspects of that job was executing many of the RealFlow effects.” NL: You used RealFlow4 to create photo-realistic images of water, fluids and splashes. Could you tell us something about your work with RealFlow4? “My first really in-depth work with RealFlow was a couple of years ago on an all-CG commercial for Crisco Oil. In wanting the oil to act in very specific ways, I remember spending a lot of time learning how different parameters of the program influenced the nature of the fluid. There was a lot of experimentation and I came away from the project with the perspective that this was a program that had come of age. I was beginning to think of different projects that I knew could be achieved with RealFlow. I think because of the hard work I had put in, I was able to think creatively in a realistic way about how to achieve certain effects. I was also excited about the aesthetic possibilities of RealFlow. I had some extensive experience with particle systems and RealFlow now seemed to be answering many of my own wishes insofar as being able to sculpt shapes or meshes from particles through the use of forces and force fields. So I started to create a series of my own projects such as the Olive Splash and Pebble project which in part lead to more RealFlow projects coming to SWAY. I was then contacted by the Gnomon Workshop and asked to create a tutorial DVD. As it turns out, some of the creative methodologies that I show in the RealFlow DVD were utilized to create the white water wake in the U2 video.” NL: Did you use the new scripting capabilities of RealFlow4 to tackle this project? “Scripts didn't come into play on the U2 video. We did however write in-house software for the project which allowed accurate environmental reflections for our RealWave waves, from the image data of the news footage plates.” NL: Why did you decide to use RealFlow4 for this? “All our preparations that enabled us to execute the fluid dynamics
needed for the U2 video, had taken place in RealFlow3 and 4. Apart from
us using it for many previous jobs and projects, the fact is that RealFlow
is a landmark program, being the first and by far the most successful
standalone fluid dynamics solution available in the industry. Now with
the introduction of scripting, vast particle system creation possibilities
have opened up that can be based in the natural language of physically
accurate fluid dynamics. “Beyond that, there is now the possibility
of creating ones own 'substances' or 'original fluids'. So these are things
I find exciting. NL: What main challenges did you come across using RealFlow? “I would say one of the great things in working with a director on the level of Chris Milk is the opportunity to collaborate not only with his eye, but with his attention to detail. For example, he provided some excellent and quite specific reference for the way he wanted the water to be displaced by the tanks moving through the flooded streets. The lingering white water residue formed by the turbulence was far from just fractal noise, but had specific gathering, branching and blending fluid dynamic characteristics. It was a challenge I ended up relishing, since I was able to utilize – through minor modification – some very specific creative methodologies I had developed using RealFlow. Essentially, these methodologies provided a set of 'tools' enabling us to achieve the effects with great realism.” NL: did you do that was different, unusual or inventive with RealFlow4? “For an explanation of the methodology used to create the white water effect, I would refer to Chapter Two in the Gnomon RealFlow DVD. There you will see the essential methodology explained in action.” NL: Are you happy with the final result of the waters and fluids? What could have been better or different? “I am very happy with the results achieved using RealFlow4 for the U2/ Green Day video. More importantly, so were Chris Milk and the band members.” The RealFlow4 training DVD NL: You have also been spending a lot of time working on a new RealFlow4 DVD for The Gnomon Workshop, called “Introduction to Sculpting Fluid Dynamics”, out on January 24. How do you go about creating such a training DVD? “It was a lot about planning and the preparation of materials.
More significantly, it was discerning what I considered would be the most
practical and beneficial information to share. NL: What does the DVD focus on? Is it meant for professional users of RealFlow or also for beginners? What will people learn from this DVD? “It is meant for both professionals and people new to the program.
I think one of the things that people can come away with from the DVD
is a broader perspective on how creative one can be with the program.
I also think, given the sequence and content of the DVD, people who are
new to RealFlow or have briefly come across it, will quickly feel that
they can be productive with the software. NL: Is the DVD showing the new scripting features of RealFlow4? “There are no practical examples of scripts used on the DVD.” NL: What would you like to see included in future versions of RealFlow? “A couple of suggestions: I would be very happy to see development
in the ability to shape particles with greater precision. Apart from being
the renowned fluids solver, RealFlow competes as a powerful particle system.
These enhancements would translate into more variables and controls being
associated with daemons. An example of this could be a revamped magic
daemon tool that has controls to define specific ways particles adhere
to the shapes of volumes. Could controls, such as equal distribution,
central volumetric density, expansion and ‘variable polar shifting’
work together (possibly with gradients and inverse functions) to define
ways that particles could adhere to and move with shifting shapes? NL: Where can people purchase the DVD? How much does it cost? “The DVD is available for purchase as of January 24th" |