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GUIDED SCENE
Compositing
particles
Binary
Loader 4: N-Binary loader
This tutorial will cover the basic use of the N-binary.
We will be using the files from the previous tutorial compositing
particles:
Get the scene filesfrom
the previous tutorial.
Go to the previous tutorial section >> Compositing particles.
1.- Introduction, Why dot we need a N-binary loader
The idea is to get a smooth sphere from the scene
we have. The scene has five binary loaders, and we plan to mesh them
into just one mesh, to complete the sphere.
RF allows to mesh several emitters into one mesh:
But when meshing we have properties for the mesh and we also have
properties for each emitter. Wich is cool and useful but in this case
all those emitters will have the same properties, so we are going
to work five times more than using one emitter. Or we can transform
those five emitters into one using the N-binary loader.
2.-Getting the sequences
The scene is using five time the same particle
sequence through binary loaders. We need to generate a new sequence
from each binary loader, so we need to save those emitters.
Let's do so. Open the export central and check those emitters.
At this point you should have the following
sequences:
- Cricle01XXXXX.bin
- Binary Loader01XXXXX.bin
Binary Loader02XXXXX.bin
Binary Loader03XXXXX.bin
Binary Loader04XXXXX.bin
Binary Loader05XXXXX.bin
3.-Combining five sequences into one
- Create a new scene.
To put togher those sequences we are going to use the N-Binary loader.
- The N-baniry loader is very similar to a baniry loader.
The main difference is the N-binary loader's list.
This list allows you to load several sequences wich will be treated
as one, any transformation applied to it will be applied to the
sequeces inside it.
- We just want to save the combiantion of particles.
Open the export central and select the N-bianry loader.

This will create a new sequence:
- N-Binary Loader01XXXXX.bin
We are not going to need all the particles
files except the ones from the N-binary loader for the next tutorial
Get the scene files
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