Case Studies

Ghost (Enkelt)

Ghost is a Copenhagen-based VFX house specializing in 3D animation and visual effects for commercials, film and TV. Ghost humbly started with four people in a caravan in 1999, but the company has since moved on from borrowed desks and leaky tents to a 5000 square feet office occupied by 40 people. Although Ghost is still fairly small by international standards, it is big enough to undertake very ambitious projects and thus strives for the creation of 3D graphics and visual effects of the highest quality. Ghost has worked on projects for companies like Sony, Nokia, McDonals, Carlsberg and Bacardi as well as on a number of feature films.

Ghost was hired by the advertising agency Kunde&Co. to produce a highly photorealistic 30 second commercial for the schnapps brand 1 Enkelt. Schnapps has traditionally been popular with older generations to get the blood circulation going in the morning, but 1 Enkelt is aimed at a younger crowd and thus required a different approach.

The advert shows the camera rotating around a bottle of 1 Enkelt, while the schnapps’ ingredients are displayed one after another. Finally, two glasses slowly fill up with schnapps and are lifted for a “cheers”. The only non-3D element in the entire clip is a pair of hands; everything else including the liquids and the glasses is 3D.

All the liquid simulation was accomplished using Next Limit Technologies’ RealFlow. Ghost started using the very first version of RealFlow back in 2000 and it has been part of their pipeline ever since. Aksel Studsgarth from Ghost said: “There is currently no other off-the-shelf software available that allows us to achieve realistic fluid animation at the same quality level we have come to expect from RealFlow.” For this particular project Ghost used RealFlow version 3.1. Fluid simulation artist Alfred Lindahl was the only one working on the liquid animation, and he worked for three days to complete the simulation and meshing process. Alfred said: “Because I didn’t have much experience using RealFlow, and the project was under a tight deadline, I was at first a bit uncertain about using it for the task. But after playing around with alternatives, like Maya’s soft bodies, and blendshapes, I realized that fluid simulation was the only way to go.”

The biggest challenge for the small team handling this project was to achieve extreme photorealism and to achieve the same look as the liquid shot against greenscreen so that everything could be matched up when compositing. RealFlow enabled Ghost to do exactly that. Alfred Lindahl explains: “I think RealFlow worked perfect for this project, and I surprised both myself and my co-workers with such a realistic result in such a short time. I studied some reference material and played around a lot with water at the office, and I found it pretty easy to set up my simulations to match ‘the real world’ with RealFlow.”

All the 3D work was done in Maya on Opteron/Xeon processors and included a Mel script that enabled the artists to peel the rind of the lemon in a natural way. FinalRender was used because of its speed and GI facility, as time was precious. In total it took more than 45 separate render passes composed in Digital Fusion to accomplish the final, desired look.

Although the final result looks amazing, Alfred reckons he could have spend another day to fine tune some parts of the liquid simulation, such as the behavior of the fluid surface just before settling. He said: “For the time spent, I think the result is great, and I think this commercial really shows the strength of RealFlow.”

To see clips please click here (3 Mb) or here (500 Kb)

Copyright:

Ghost / www.ghost.dk
Special thanks to: Aksel Studsgarth and Alfred Lindahl



 

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