27 Jul 2016 Release of RealFlow | Cinema4D's first patch We are happy to announce the release of RealFlow | Cinema4D's first patch, containing some important bug fixes. A significant issue relating to external render plug-ins (particularly Octane Render) has been addressed.
01 Jul 2016
RFConnect plugin update for 3DSMax! Support for 3DSMax 2017.
23 Jun 2016 REALFLOW | CINEMA 4D Now available! Now you can get the best in fluid simulation directly inside Cinema 4D. This plugin aims at providing a faster and easier workflow for Cinema 4D users, as you do not have to go back and forth between 3D platforms.
06 Apr 2016
RealFlow plugin update for Maya! some bugs fixed!
01 Dec 2015
RFConnect plugins update for your preferred 3D platform! RFConnect update, it means RealFlow and RenderKit plugins updates, for Maya, 3dsmax, Houdini now supporting version 15, Cinema also supporting R17, Softimage and LigthWave!!!
25 Sep 2013
RealFlow and RenderKit plugins update for Cinema 4D! Bug fixes for Cinema 4D and the version R15 is now supported.
14 Aug 2013
Plugin updates for the Renderkit for all platforms! Plugin updates for the RenderKit for all platforms!
31 Jul 2013
RealFlow plugin update for 3DSMax! Bug fixes for RealFlow 3DSMax plugin.
16 Jul 2013
RealFlow RenderKit update Bugs fixed:
Some polygons appeared in concave regions of the fluids where there are no particles.
Mesh voids in fluid containers with less resolution than original emitter.
Exporting particle channels into mesh's vertices took a long time.