RFRK for RenderMan - Information
The RealFlow Renderkit enables you to render millions of particles and
high-density meshes. The RFRK for RenderMan is available for the following RenderMan compliant renderers:
For PRMan there is also a DynamicLoad version of the renderer.
The RFRK is fully integrated on GUI for both RMS and RAT, and it can also be used in command line mode.
RFRK can be accessed as a component of the Realflow plugin for Maya.
With the RFRK for RenderMan, you can render particles directly, and calculate meshes at render time simply by referencing the particle bin files.
This is the perfect tool to save time in the project pipeline.
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