Training and Education
Resources - Scenes
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Title: Fluid´s Road (RF4)
Author:
NL
Date:
07 September 2007
Level: Basic
Used with: ---
Resume: A car circulates around a fluid road. Scene shows how interact different elements within realflow as particles, rigid bodies, daemons...
Fluid needs to be relaxed before running the simulation.
Files:
Download
here (9 Mb) |
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Title: Fluid´s gears (RF4)
Author:
NL
Date:
07 September 2007
Level: Intermediate
Used with: ---
Resume: A liquid falls from gears and show the car´s figure.
Note that the gears has inactive/active animation to leave fall the liquid. Car can be displayed to NO to hide it and show only the fluid making the car´s figure.
Files:
Download
here (3,17 Mb) |
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Title: Gnu (RF4)
Author:
NL
Date:
07 September 2007
Level: Advanced
Used with: ---
Resume: A gnu is walking through the river.
Learn how mix animated objects with particles, daemons, realwave and rigid bodies.
Files:
Download
here (1,97 Mb) |
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Title:
Syringe (RF4)
Author:
NL
Date:
07 September 2007
Level: Basic
Used with: ---
Resume: Push the liquid from a syringe on the interior of a sphere so that it remains orbiting.
Files:
Download
here (81 Kb) |
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Title:
Realwave particles (RF4)
Author:
NL
Date:
27 August 2007
Level: Basic
Used with: ---
Resume:
Setup of realwave particles. note how the links are
setup and the interaction between particles and surface
is controlled.
Files:
Download
here (374 Kb) |
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Title:
Fire (RF4)
Author: NL
Date:
06 August 2007
Level: Basic
Used with: ---
Resume:
Flames are made using dumb particles and a
noise daemon applied by velocity.
Files:
Click
here (zip. / 6 Kb)
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Title:
Rope (RF4)
Author: NL
Date:
06 August 2007
Level: Basic
Used with: ---
Resume:
Use the rope constraint to set up a scene where
a box collide with a another box tied to a rope.
Note that the rope is not simulated but the behavior
of the rigid bodies.
Files:
Click
here (zip. / 8 Kb)
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Title:
Break prefractured wall (RF4)
Author: NL
Date:
06 August 2007
Level: Basic
Used with: ---
Resume:
A prefractured wall is broken by a ball impact.
Rigid bodies dynamics scene ideal for understanding
parameters such as mass, friction or elasticity.
Files:
Click
here (zip. / 60 Kb)
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Title:
Chain reaction (RF4)
Author: NL
Date:
03 August 2007
Level: Basic
Used with: ---
Resume:
Use constraints and rigid bodies to simulate
a ball chain, or a teapots chain like in the scene.
This is a simple setup yet very interesting. With a
little work on the connected 3d platform you can simulate
a hose.
You can experience with different settings of simulations
timesteps, you can change dumb particles per fluid,
change collision primitive, and also we recommend to
reproduce the scene once you have learned what's in
it.
Video:
Video01,
Video02
(Streaming)
Files:
Click
here (zip. / 41 Kb)
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Title:
Rocket take off (RF4)
Author: NL
Date:
16 April 2007
Level: Basic
Used with: ---
Resume:
Use the "impulse" feature to dynamically
drive a rocket using particles as if these were the
fuel.
You can experience with noise and age daemons parameters,
en even make the rocket to go into a spin by putting
the rocket and emitter's centres out of alignment.
Scene:
Click
here (.zip / 4 Kb)
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Title:
The American Brew (RF4)
Author: Marcelo
Cermak / www.marcelocermak.com
Date:
9 April 2007
Level: Intermediate
Used with: ---
Resume:
This is the title animation of The American
Brew, a documentary by Roger Sherman. While making this
sequence, Cermak’s goal was to create the best quality
animation possible within the 4 weeks he had to finish
the production. RealFlow4’s new scripting features were
the key to develop the desired effects. Cermak adapted
an existing beer script to his needs, and Python allowed
Cermak flexibility to make quick changes requested by
the client. The final 14-seconds simulation calculated
250,000 particles, creating a fine polygonal mesh with
thousands of polygons. It took more than a dozen simulations
to create the final look, the most difficult task being
the creation of the beer foam against a white background,
where it was harder to define. Marcelo Cermak is an
animation, vfx and graphic design artist working in
New York City. He has done work for The Discovery Channel,
Nova and Channel 4, amongst others.
For more information about the documentary, visit:
www.florentinefilms.com/sherman
and www.herestobeer.com.
Video:
Click
here (Streaming)
Files:
Click
here (zip. / 1,32 Mb)
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